Grim Trigger
Grim trigger (also called
the grim strategy or just
grim) is a
trigger strategy in
game theory for a repeated game, such as an iterated
prisoner's dilemma. Initially, a player using grim trigger will cooperate, but as soon as the opponent defects (thus satisfying the trigger condition), the player using grim trigger will defect for the remainder of the iterated game. Since a single defect by the opponent triggers defection forever, grim trigger is the most strictly unforgiving of strategies in an iterated game.
<< Home